Ad-hockery

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The Jargon File

Parts of this article are based on the Jargon File, v. 4.4.7,
a public domain document of hacker jargon.

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ad-hockery
/ad·hok'@r·ee/
Usage: n.
Etymology: Purdue University
Derivation: Purdue

See Also: ELIZA effect


ad-hockery: /ad·hok'@r·ee/ n.

[Purdue]

  1. Gratuitous assumptions made inside certain programs, esp. expert systems, which lead to the appearance of semi-intelligent behavior but are in fact entirely arbitrary. For example, fuzzy-matching of input tokens that might be typing errors against a symbol table can make it look as though a program knows how to spell.
  2. Special-case code to cope with some awkward input that would otherwise cause a program to choke, presuming normal inputs are dealt with in some cleaner and more regular way.

Also called ad-hackery, ad-hocity (/ad-hos'@-tee/), ad-crockery. See also ELIZA effect.

Image:73-10-31.png

This is ad-hockery in action.

(The next cartoon in the Crunchly saga is 74-08-18. The previous one is 73-07-29.)

Sources

Source: ad-hockery, in The Jargon File, version 4.4.7.


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